With our iOS Beta in full swing, we’ve been making a great deal of progress with Run An Empire over the past few weeks. Now it’s time to share what’s been going on!
Stability updates
- Added a ‘retry’ button on the ‘run upload’ screen so you don’t lose your data if your connection isn’t there or strong enough to reach our servers.
- Made the map auto-refresh after uploading a run, so you can see your progress right away.
- Removed redundant code for a smaller download package.
- Implemented better cheat detection. We’re flagging all “vehicular assisted” runs now with much improved accuracy. Very revealing stuff! (We’re not acting upon the data… yet.)
Going Free To Play
After a lot of research and careful thought, we’ve decided to make Run An Empire a “free to play” (F2P) game.
This means that, on launch, the game will be free to download for anyone who wants it – your friends, family and neighbours will all be able to join in on the action too. The world of Run An Empire looks set to get a lot busier!
Why have we decided this? Short answer: because we think the game will be more fun if there are more people playing.
How will Run An Empire make money then?
Some elements of the coat of arms will be purchasable with in-game currency (other elements can only be unlocked through achievements). The game will have two currencies – coins and gems.
Coins will make the game more interesting in several ways:
- They make sure there’s always a reason to go for a run, however busy your area is
- They reward you for carefully maintaining your territory
- They’re stealable from other players
- They show how good you’ve been over time, not just at the present moment
- They can be spent on upgrading your supporter creatures
Gems are more precious than coins. They will randomly generate on the map at the start of a run – so they might tempt you to change your planned route. They can be spent on embellishing your coat of arms in other ways – such as helms and mottos. They will also be purchasable.
Coins are now live in the iOS Beta
We’re now testing an early version of coin collection in the iOS Beta – which for now has limited functionality but it still enables our Testers to harvest coins and spend them on upgrading their coat of arms!
To sum things up
That’s it for now – stay tuned for more updates very soon!